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Settlements1.3.0New
Turns the land around a settlement stone into your own village, with perks for everyone inside it.
- Village radius: 40 m plus 7.5 m per boss you have defeated, up to 100 m.
- 18 perks across 8 levels, 2 points per level. One level per defeated boss. The later perks are revealed when the village gets there.
- Perks take effect once the village has taken root (a few in-game hours) and has the crafting stations its level calls for.
- Invite other players as members. Members share the village's benefits, stations and Homestone.
- Guards that patrol the village and can follow the owner.
- No villages within 200 m of sacrificial stones, boss altars, Haldor, Hildir and the Bog Witch.
- Stations in someone else's village do not teach you new recipes.
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Combat1.1.0New
A melee weapon's damage type now gives a chance for an extra effect on hit.
- Slash: 8% chance to cause bleeding. 50% of the hit's damage over 5 s, ignoring armor.
- Blunt: 8% chance to stun. The same target cannot be stunned again for 6 s. Bosses are immune.
- Pierce: 8% chance to slow the target by 40% for 3 s.
- Skeletons, Golems, Ghosts, Wraiths and other bloodless creatures cannot bleed.
- Active effects show as icons with a countdown next to the monster's health bar.
D
Duels1.0.1New
Challenge another player without anyone losing their gear.
- Challenge with F7, answer with Y or N.
- The loser stays at 1 HP instead of dying. Both are healed afterwards and cannot be harmed for a few seconds.
F
Friends1.0.0New
Everyone who plays on the server appears in the MMO friend list automatically.
- Online or offline, with level and class. No friend requests needed.
- Invite an online player to your group straight from the list.
K
Slots1.0.1New
A slot machine and a roulette table, played with ordinary coins.
- Slot machine: 91% return, 500× jackpot (1 in 74,088).
- Single-zero roulette: 97.3% return on every bet.
- Coins in the CurrencyPocket count.
H
Handover1.0.0New
Lets the server move the simulation of monsters from a struggling computer to the fastest one in the area.
- A computer running below 25 FPS no longer makes monsters stutter for everyone around it.
A
Audio1.2.1New
Sounds from mods are never louder than the game's own and follow the game's volume sliders.
- A limiter on every mod sound, with a ceiling you set yourself.
- Valheim's own sounds are never touched.
- The WackyEpicMMO level-up sound can be turned down, replaced or muted.
U
Utility1.3.1New
Many small improvements in one mod. Replaces several older mods.
- Faster on roads and floors: paths +15%, stone roads +20%, stone floors +40% speed, and less stamina used.
- Monsters no longer fight each other, modded monsters included.
- Rain no longer wears down buildings. Workbenches work without a roof.
- Always a tailwind when sailing.
- Tree stumps break in one hit.
- Monsters stuck at 0 HP without dying are finished off after 6 s.
- /roll in chat. Logos and the intro are skipped at startup.
R
Armory1.2.0New
Your character is shown in the launcher's Armory tab, for everyone on the server.
- Gear with tooltips, stats, skills, MMO attributes and EpicLoot enchantments.
- A living figure in full gear that can be turned, tilted and zoomed.
- Wallet (coins and bounty tokens) and your favorite weapon with its kills and top 5 monsters.
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Performance1.1.0New
Graphics settings the game's menu lacks, for anyone who wants a higher FPS.
- Reflections, fire, smoke, grass and particles can each be turned down. Every change applies at once.
- Optional on-screen FPS counter.
G
Dirty Hoe1.0.3New
A separate hoe with 22 terrain tools: level, flatten, lower, raise and paint. Works inside your village.
- Change the radius with the scroll wheel. Alt resets the ground.
X
Admin · Diagnostics · DatabaseNew
Tools for running the server. Not noticeable for regular players.
- Admin panel for time skips, teleporting to players, bosses and flying.
- Errors in the game are reported to the server automatically, so problems can be found without anyone sending log files.
- The server's own database with automatic backups.