Gameplay Update · September 2026
1.0

Deep North

The whole modpack moved to Valheim 1.0, fourteen new mods, a new server connection and a pass over every item, monster and bounty. Everything that changed since the previous version of the pack, in one place.

General

New Mods

Brand-new systems in the pack. Each mod has its own information page under Mods in the launcher.

Settlements1.3.0New

Turns the land around a settlement stone into your own village, with perks for everyone inside it.

  • Village radius: 40 m plus 7.5 m per boss you have defeated, up to 100 m.
  • 18 perks across 8 levels, 2 points per level. One level per defeated boss. The later perks are revealed when the village gets there.
  • Perks take effect once the village has taken root (a few in-game hours) and has the crafting stations its level calls for.
  • Invite other players as members. Members share the village's benefits, stations and Homestone.
  • Guards that patrol the village and can follow the owner.
  • No villages within 200 m of sacrificial stones, boss altars, Haldor, Hildir and the Bog Witch.
  • Stations in someone else's village do not teach you new recipes.
Combat1.1.0New

A melee weapon's damage type now gives a chance for an extra effect on hit.

  • Slash: 8% chance to cause bleeding. 50% of the hit's damage over 5 s, ignoring armor.
  • Blunt: 8% chance to stun. The same target cannot be stunned again for 6 s. Bosses are immune.
  • Pierce: 8% chance to slow the target by 40% for 3 s.
  • Skeletons, Golems, Ghosts, Wraiths and other bloodless creatures cannot bleed.
  • Active effects show as icons with a countdown next to the monster's health bar.
Duels1.0.1New

Challenge another player without anyone losing their gear.

  • Challenge with F7, answer with Y or N.
  • The loser stays at 1 HP instead of dying. Both are healed afterwards and cannot be harmed for a few seconds.
Friends1.0.0New

Everyone who plays on the server appears in the MMO friend list automatically.

  • Online or offline, with level and class. No friend requests needed.
  • Invite an online player to your group straight from the list.
Slots1.0.1New

A slot machine and a roulette table, played with ordinary coins.

  • Slot machine: 91% return, 500× jackpot (1 in 74,088).
  • Single-zero roulette: 97.3% return on every bet.
  • Coins in the CurrencyPocket count.
Handover1.0.0New

Lets the server move the simulation of monsters from a struggling computer to the fastest one in the area.

  • A computer running below 25 FPS no longer makes monsters stutter for everyone around it.
Audio1.2.1New

Sounds from mods are never louder than the game's own and follow the game's volume sliders.

  • A limiter on every mod sound, with a ceiling you set yourself.
  • Valheim's own sounds are never touched.
  • The WackyEpicMMO level-up sound can be turned down, replaced or muted.
Utility1.3.1New

Many small improvements in one mod. Replaces several older mods.

  • Faster on roads and floors: paths +15%, stone roads +20%, stone floors +40% speed, and less stamina used.
  • Monsters no longer fight each other, modded monsters included.
  • Rain no longer wears down buildings. Workbenches work without a roof.
  • Always a tailwind when sailing.
  • Tree stumps break in one hit.
  • Monsters stuck at 0 HP without dying are finished off after 6 s.
  • /roll in chat. Logos and the intro are skipped at startup.
Armory1.2.0New

Your character is shown in the launcher's Armory tab, for everyone on the server.

  • Gear with tooltips, stats, skills, MMO attributes and EpicLoot enchantments.
  • A living figure in full gear that can be turned, tilted and zoomed.
  • Wallet (coins and bounty tokens) and your favorite weapon with its kills and top 5 monsters.
Performance1.1.0New

Graphics settings the game's menu lacks, for anyone who wants a higher FPS.

  • Reflections, fire, smoke, grass and particles can each be turned down. Every change applies at once.
  • Optional on-screen FPS counter.
Dirty Hoe1.0.3New

A separate hoe with 22 terrain tools: level, flatten, lower, raise and paint. Works inside your village.

  • Change the radius with the scroll wheel. Alt resets the ground.
Admin · Diagnostics · DatabaseNew

Tools for running the server. Not noticeable for regular players.

  • Admin panel for time skips, teleporting to players, bosses and flying.
  • Errors in the game are reported to the server automatically, so problems can be found without anyone sending log files.
  • The server's own database with automatic backups.

Changed Mods

DifficultyMod4.1.1
  • Days are now counted as actual play time: 30 minutes online = 1 day.
  • The Deep North boss counts on the leaderboard.
  • The difficulty choice appears once you are in control of your character, after the intro.
  • The leaderboard is now also in the launcher, under Highscore.
ServerMap2.0.0
  • Rewritten from scratch. Everything anyone has explored shows on everyone's map. Replaces ServerSideMap.
  • Switch between your own map and the server's.
Trader1.0.2Fix
  • Haldor's shop could show the price 12345 and lose the rest of its wares. Fixed.
  • Queen Bee and Surtling Core are sold by Haldor.
FasterModLoading1.0.1Fix
  • The game crashed at startup with Vulkan (-force-vulkan). Fixed.
GlobalChat · DiscordMod · SortedSkillMenu · BetterPickupNotifications
  • Updated for Valheim 1.0. DiscordMod counts deaths per difficulty, as the game itself does in 1.0.

EpicLoot

Modded gear and modded monsters are now a full part of EpicLoot, on the same footing as the game's own.

Gamble
  • Modded gear is now priced like the game's own gear of the same tier. Example, Iron tier: from 600 to 150 coins.
  • New prices per tier: 15 / 20 / 100 / 150 / 200 / 250 / 300 / 300 / 350 (Meadows to Deep North).
  • Previous prices for vanilla gear, treasure maps and Andvaranaut 700 are unchanged.
  • Warfare's boss weapons can no longer be gambled and no longer drop from monsters: Viper, Cranium Basher, Heartrender, Hellblade Cleavers, Knifewrench, Blood Drinker, Blood Thirster, Skullcrusher, Doombringer and Hunger. They are crafted as usual and can be enchanted.
Loot & Drops
  • 47 monsters from MonsterLabZ and Outsiders now drop magic items, using the same table as the game's own monsters of their biome.
  • Frost Javelin, Razorback Hood, Blazed Leather Hunting Leggings and the Lox Fur set now have a tier and can drop as magic items.
  • Trinkets, the backpack and the Wisplight can no longer be enchanted and no longer appear in gamble.
  • NPC props that wrongly showed up as loot are removed.
Bounties & Sacrifice
  • 18 new bounty targets among the modded monsters that actually live in the world.
  • 11 modded trophies can now be sacrificed on the Sacrifice tab.
  • Deep North trophies can be sacrificed (from EpicLoot 0.14.12).
  • DarkGreen shard bonus on melee weapons reduced from 10–60 to 4–9 (EpicLoot's own balance change).

Monsters & World

Spawns
  • The game's own monsters now spawn by Valheim 1.0's own tables and balance. Previously a table from before 1.0 replaced the game's new one.
  • Modded monsters from MonsterLabZ and Outsiders keep the pack's spawn settings.
  • 45 spawn rules for mods that are not in the pack are removed.
More Players in One Fight
  • Up to 10 nearby players make monsters tougher (previously 5). Each extra player gives monsters more health and +3% damage.
More World Locations5.1.2Fix
  • Chests and items in the shipping ports could be duplicated when another player arrived or the server restarted. Fixed.

Launcher

SveaLauncher2.3.0
  • Armory: see every character on the server, with gear, stats and a living figure.
  • Highscore: the DifficultyMod leaderboard, with a podium, bosses and days.
  • Keybinds: your quick slot keys are written into the game before every launch and survive updates.
  • Fresh install in Settings: start over from a completely clean installation.
  • Old mods from other mod managers are moved aside on the first launch, so they do not clash with the pack.
  • Download the launcher with the PLAY button on sveaserver.se.

Other Mods

Every mod in the pack was checked against Valheim 1.0.15 before it was included.

Replaced and Removed
  • ServerSideMap, SpeedyPaths, MONSTERS_KUMBAYA, Heightmap Unlimited, StumpsAreOneHp, roll and MyDirtyHoe are replaced by ServerMap, Utility and Dirty Hoe.
  • SmoothSave is removed: Valheim 1.0 already saves only what has changed.
  • BeachPieces and Ravenwood Random Relics are removed.
  • BoatAdditions is paused until it works with Valheim 1.0.

Updated

ModVersionNotes
BepInExPack Valheim5.4.2351
Jotunn2.30.2
EpicLoot0.14.13Ready for Valheim 1.0
AzuExtendedPlayerInventory2.5.1Ready for Valheim 1.0
WackyEpicMMOSystem1.9.68
Creature Level & Loot Control5.0.5Deep North support
Warfare1.9.4
Armory (Therzie)1.4.2
TargetPortal1.2.7
BetterUI2.5.13Smelter hover-text error gone
SearsCatalog1.9.0Back, built for 1.0's new build menu
More World Locations AIO5.1.2Port chests no longer duplicate
TradersExtended2.0.4
Upgrade World1.83.0
WackysDatabase2.5.34
PlanBuild0.19.1
OdinsFoodBarrels1.3.3
AdvancedTerrainModifiers1.5.4
PlantEasily2.2.2
ClayBuildPieces · RefinedStonePieces · WeaponAdditions1.2.8 · 1.1.2 · 1.2.6
MissingPieces · PotteryBarn · CoreWoodExtras2.3.2 · 1.23.0 · 2.2.8
Zen ModLib1.14.14